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Kumori's Management
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Kumori's Management
Name: Kumori Jugo
Clan/KKG Jugo Clan
Rank: Chuunin
Level: Level 38
Village: Chozogakure
Specializations:
1 Shurikenjutsu [B-rank / 3 Skill Points]
2 Senjutsu [C-rank / 2 Skill Points]
Elemets
1
2
Stats: 266
Strength- 40
Speed- 100
Endurance- 11
Chakra- 115
Jutsu List:
310 Ryo
Clan/KKG Jugo Clan
Rank: Chuunin
Level: Level 38
Village: Chozogakure
Specializations:
1 Shurikenjutsu [B-rank / 3 Skill Points]
2 Senjutsu [C-rank / 2 Skill Points]
Elemets
1
2
Stats: 266
Strength- 40
Speed- 100
Endurance- 11
Chakra- 115
Jutsu List:
- Academy Jutsus:
- Name: Body Replacement Technique
Rank: E
Specialty: Ninjutsu
Resource Cost: 10 chakra
Handsigns:Tiger → Boar → Ox → Dog → Snake
Duration: 1 post
Range:
Power:
Speed:
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Effects: Substitutes the user's body for various objects or even certain jutsu. Cannot be used within 5 posts of each use.
Requirements: None
Name: Clone Jutsu
Rank: E
Specialty: Ninjutsu
Resource Cost: 10 chakra
Handsigns: Ram → Snake → Tiger
Duration: 1 post
Range: 20%
Power:
Speed: 80%
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Effects: Creates intangible clones to confuse the foe. Amount of clones is 1 clone per 10 chakra stat.
Requirements: None
Name: Magic Cloak of invisibility
Rank: E
Specialty: Ninjutsu
Resource Cost: 10 chakra
Handsigns:
Duration: 1 post
Range:
Power:
Speed:
Description: This technique allows a ninja to take a cloak or a large piece of cloth to blend into an object, making them invisible.
Effects: Uses a surface to camouflage themselves by covering their body.
Requirements: Cloak or large cloth
Name: Rope Escape Technique
Rank: E
Specialty: Ninjutsu
Resource Cost:
Handsigns: None
Duration: 1 post
Range:
Power:
Speed:
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.
Effects:
Requirements: None
Name: Transformation Jutsu
Rank: E
Specialty: Ninjutsu
Resource Cost: 10 chakra
Handsigns:Dog → Boar → Ram
Duration: 1 post
Range:
Power:
Speed:
Description: Given all the missions ninja are assigned to battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts a mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Effects: none
Requirements: None
Name: Tree Climbing Practice
Rank: E
Specialty: Ninjutsu
Resource Cost: 10 chakra
Handsigns:
Duration: 1 post
Range:
Power:
Speed:
Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
Effects: Allows the user to walk on solid surfaces.
Requirements: None
Name: Water Surface Walking
Rank: E
Specialty: Ninjutsu
Resource Cost: 10 chakra
Handsigns: None
Duration: 1 post
Range:
Power:
Speed:
Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
Effects: Allows the user to walk on the surface of water and certain other liquids..
Requirements: None
Name: Body Flicker Technique
Rank: D
Specialty: Nintaijutu
Resource Cost: 30 Chakra
Handsigns: Tiger
Duration: 1 post
Range: 30%
Power:
Speed: 70%
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalize the body and move at extreme speeds. May not initiate an attack/counter-attack until the next post. This applies to all techniques akin to this jutsu.)
Effects:
Requirements: None
Name: Kai ~ Release
Rank: D
Specialty: Ninjutsu
Resource Cost: 30 Chakra
Handsigns: Tiger
Duration: 1 post
Range:
Power: 100%
Speed:
Description: Kai is a Ninjutsu which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Effects: Power must be greater than the level of power used to cast the genjutsu on the victim to free themselves of the genjutsu.
Requirements: None
- Shurikenjutsu:
- C-Rank:
- Name: Slaughter Style: Redirecting Skewer
Rank: C-rank
Specialty: Shurikenjutsu
Resource Cost: N/A
Handsigns: N/A
Duration: 2 Posts
Endurance:
Power:
Speed:
Description: Kumori tosses up to 8 shurikens after the enemy. 2 shurikens bounce off of 2 others while the other 4 charge after the opponent at the front. The two shurikens that have bounced come after the opponent on an angle from the left and the right. This places the target in a precarious situation where they must choose carefully on how to dodge or avoid the attack.
Effects: Attacks the target from three sides with shurikens, placing them in a tough and nearly unavoidable situation. Can be used with other throwing weapons.
Requirements: Kumori Only
- B-Rank:
- Name: Senjutsu Slaughter Style: Decapitating Kunai
Rank: B-rank
Specialty: Shurikenjutsu
Resource Cost: 80 Chakra
Handsigns: N/A
Duration: 2 Post
Endurance:
Power: 100%
Speed:
Description: Kumori infuses senjutsu chakra into her chakra-infusing kunai. This raises the power of the Kunai to 100%, allowing her cuts to be sharper than usual.
Effects: +100% Power to shurikens with the ability "Chakra Flow" only.
Requirements: Kumori Only
- Senjutsu:
- Varied:
- Name: Jet Propulsion
Rank: C-X
Specialty: Senjutsu
Resource Cost: Depends on rank
Handsigns: None
Duration: Depends on rank
Endurance:
Power:
Speed: 100%
Description: The user adds jet boosters to their calf and ankle which allow them to boost themselves forward at a fast speed. They can use this technique to keep themselves propelled in the air, or they can increase their speed on land. While propelled, the user moves at the speed of the ability. While on land, the user moves at their regular speed + the speed of this ability.
Effects: +100% Speed.
Requirements: Jugo Clan Member
310 Ryo
- Items:
- +1 Tosatsu Daggers [B-Rank]
+10 Kunai- 50 Ryo
+10 Shuriken- 50 Ryo
+10 Senbon- 50 Ryo
+2 Windmill Shuriken- 40 Ryo
+10 Explosive Tag- 100 Ryo
+10 Flash Bombs- 100 Ryo
+10 Smoke Bombs- 100 Ryo
Last edited by Kumori Jugo on Sat Sep 21, 2019 5:47 pm; edited 8 times in total
Kumori Jugo- Posts : 25
Join date : 2018-07-20
Re: Kumori's Management
Updates:
Gained:Claiming the opening rewards (If I can)
- +300 exp for new character
- +500 Ryo
Also claiming the consolation bonus
- +3,000 exp
- +3,000 ryo
Give:
+238 stat points
+Lvl 35 button
+Genin button (please)
+B-rank button
+Shurikenjutsu B-rank
+Senjutsu C-rank
Kumori Jugo- Posts : 25
Join date : 2018-07-20
Re: Kumori's Management
Updates:
Gained:+1 Tosatsu Dagger [B-rank]- 1,400 ryo.
+1 Senjutsu Slaughter Style: Decapitating Kunai [B-rank]- 400 Ryo
+1 Slaughter Style: Redirecting Skewer [C-rank]- 200 Ryo
+1 Jet Propulsio [C-rank]- 200 Ryo
Shinobi Shop:
+10 Kunai- 50 Ryo
+10 Shuriken- 50 Ryo
+10 Senbon- 50 Ryo
+2 Windmill Shuriken- 40 Ryo
+10 Explosive Tag- 100 Ryo
+10 Flash Bombs- 100 Ryo
+10 Smoke Bombs- 100 Ryo
Spent:
-2690 Ryo
Total Left:
->310 Ryo
Kumori Jugo- Posts : 25
Join date : 2018-07-20
Re: Kumori's Management
Updates:
Gained:+600 Ryo
+600 Exp
+Level up to 37
+Level 37 button
+14 Stat points
+Rank up to Chuunin
+Chuunin button
Link:
Link
Kumori Jugo- Posts : 25
Join date : 2018-07-20
Re: Kumori's Management
Kumori Jugo wrote:Updates:Gained:
+600 Ryo
+600 Exp
+Level up to 37
+Level 37 button
+14 Stat points
+Rank up to Chuunin
+Chuunin button
Link:
Link
Actually this makes you LV38. Add 7 more stats.
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